Plan B Games | Century: Spice Road | Board Game | Ages 8+ | 2-5 Players | 30-45 Minutes Playing Time & Repos Production, 7 Wonders Duel, Board Game, Ages 10+, 2 Players 30 Minutes Playing Time

£9.9
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Plan B Games | Century: Spice Road | Board Game | Ages 8+ | 2-5 Players | 30-45 Minutes Playing Time & Repos Production, 7 Wonders Duel, Board Game, Ages 10+, 2 Players 30 Minutes Playing Time

Plan B Games | Century: Spice Road | Board Game | Ages 8+ | 2-5 Players | 30-45 Minutes Playing Time & Repos Production, 7 Wonders Duel, Board Game, Ages 10+, 2 Players 30 Minutes Playing Time

RRP: £99
Price: £9.9
£9.9 FREE Shipping

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Description

If you play a conversion card, you may convert spices on your caravan into the next most valuable spice (i.e. yellow (turmeric), red (saffron), green (cardamom) , brown (cinnamon)) the number of times depicted on the card. meeple: a small figure used as a playing piece in certain board games, having a stylized human form. (noun) /ˈmiːp(ə)l An often-forgotten rule is that this action can be repeated multiple times in one turn, providing you have the appropriate cubes. So, using the example above, if you played that Trade card and had six cardamon cubes, you could do that trade three times. As a result, you’d receive three cinnamon and six safran.

To get the most out of your time with Spice Road, we’d recommend playing with around three or four players, opening up the more interesting interactive aspects of the design while keeping play time a comfortable length.The last round is triggered once a player has claimed their fifth victory point card, then whoever has the most victory points wins. Play a card from your hand. These may be an upgrade card which allows you to upgrade a spice cube to the next level or a Spice Card where you collect a set amount of spices. Category Board Games Tags BGG Golden Geek, Century, Emerson Matsuuchi, Plan B Games, Zatu Gold Award SKU ZBG-PBG40000EN Availability I had never heard of Century: Spice Road prior to attending UKGE and the mass amount of posts asking about it on Facebook got me intrigued. I had a read up online and a lot of people were saying it was a game that would get rid of Splendor from people’s collections as it was a better game. This was a bold statement and one I had to find out if was true as I love Splendor. Which brings us neatly to the second action a player could decide upon: acquiring one of the six Merchant cards on display. The left-most card is free. If you want the second card, it costs one spice of your choice. The third card costs two spices, and so on.

Sukumaran, Arjun (2018-09-07). "Get Down to Spice Business." The New Indian Express. Retrieved 2018-10-06.If a player has his fifth point card (with 2 or 3 players, his sixth), the game ends after the current round. Each player earns the points on their scoring cards. If you take the first or second point card from the left, take 1 gold or silver coin from above it. If you have taken the last gold coin, move the remaining silver coins from above the second card above the first card. Caravan Limit a b c Zimmerman, Aaron; Anderson, Nate; Mendelsohn, Tom (2017-12-08). "Ars Technica's ultimate board game buyer's guide". Ars Technica . Retrieved 2021-11-12. Example: Tom would like to acquire the 4th trader card from the left A so he places one spice on each card to the left of it B.

Put twice as many gold coins as there are players playing above the leftmost scoring card. C Place the same number of silver coins above the second card from the left. DCentury: Spice Road is a 2017 table-top strategy game designed by Emerson Matsuuchi and distributed by Plan B Games. The game is a simulation of fifteenth-century spice trading, and each player competes for points as they buy and sell spices represented by colored cubes. Century: Spice Road is the first in a series of games that explores the history of each century with spice-trading as the theme for the first installment. In Century: Spice Road, players are caravan leaders who travel the famed silk road to deliver spices to the far reaches of the continent for fame and glory. Each turn, players perform one of four actions: Overall, I am very pleased to add this to my collection and always have a great time when it hits the table. I will be looking forward to the next installment of the Century trilogy and it will be great to see how they all work together. There’s a wonderful moment in Century: Spice Road when everything comes together. You’ve spent the first few turns slowly filling your caravan with the dinky coloured cubes that represent the four spices – turmeric, saffron, cardamom and cinnamon – being traded, exchanging them for more valuable seasonings using upgrade cards and filling out your hand of dealers, who allow you to swap one combination of cubes for another. You may have even cashed in a handful of your spices for one or two of the scoring cards, perhaps claiming a gold or silver coin from the two leftmost slots for bonus points. Century: Spice Road is a neat little strategy and engine building game where you and your opponents are Spice Merchants.

Century: Spice Road has quality components and the artwork is great. The only bad points I can see to this game is that the theme is a bit on the bland side (pun intended) and at no point do you feel like a spice trader (Splendor has the same problem) and the game does feel like a solitaire experience as no real player interaction is involved.One card, for example, provides the trade of two cardamon cubes in exchange for one cinnamon and two safran. If you (eventually acquire and then) play one of these cards, you’ll trade the spice(s) shown, for the spice(s) promised – again, returning spices to their bowls and taking the relevant ones onto your Caravan card. At some point during your first match – and a few turns into every game afterwards – the juggling of cubes and cards turns from a cautious step-by-step experiment into a fully confident spice-trading ballet as you lay down patterns of acquisition, upgrade and exchange cards to work towards the next rainbow of condiments required to score big. It's always an excellent service with brilliant products at a very competitive price - will use again! To play a hand card, place it face-up in front of you and trigger its effect. There are three types of trader cards that you can play: Spice Card At the end of your turn, if you have more spices on your caravan than you can transport, you must return spices of your choice into the bowls until your upper limit is reached.



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