100 Endgames You Must Know: Vital Lessons for Every Chess Player

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100 Endgames You Must Know: Vital Lessons for Every Chess Player

100 Endgames You Must Know: Vital Lessons for Every Chess Player

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Former Women’s World Chess Champion Alexandra Kosteniuk] said she had really enjoyed De la Villa’s 100 Endgames You Must Know and had made flashcards out of the 100 positions. One side of the card had the position, the solution was written out on the reverse, and she quizzed herself until she knew all 100.” - Elisabeth Vicary, USCF Online The beginning chapters were fantastic, but as the book progresses, the difficulty and impracticality of actually memorizing these endgames becomes a reality. At my level (1700 USCF), it's simply not practical to memorize all these technical endgames. Maybe at master level it might be, but definitely not at club level.

100 endgames you must know • lichess.org 100 endgames you must know • lichess.org

Jesus de la Vila debunks the myth that endgame theory is complex and he teaches you to steer the game into a position you are familiar with. Jesus de la Villa's book comes highly-recommended by a coach (a Russian IM) whom I approached about this question. It is refreshingly focused on making your study time as productive (in terms of decisive game results) as possible. De la Villa's "100 Endgames you must know", though apparently a good book seems to have been plagued by an abundance of typos and mistakes as detailed in this blogpost. The fact that players think in patterns has an important side-effect: their endgame errors tend to repeat themselves. That’s why De la Villa has not just included examples from games of elite GM’s but also of amateurs. Errors are always instructive and working with this book will seriously reduce the number of typical mistakes you are prone to make. The many practical exercises that De la Villa has selected will help you improve and retain what you have learned. It has taken 2-4 hours of study every day, seven days a week, for nine weeks to get through the 100. And i am frazzled, but i feel i have a body of vital, organized knowledge under my belt.There’s not much to say about it, ­you just have to buy it and read it! De la Villa does a truly wonderful job of explaining useful endgames in a calm and measured manner that is clear enough for any strength of player to understand while still being interesting for stronger players. If you’ve never read an endgame book before, this is the one you should start with." I am a beginner (approximately 1400) seeking to improve my endgame technique. Which one of these books would you recommend as suitable for my strength and why? This book is often considered "the must read" book on endgames. It's good, but it's certainly not the best. For starters, it should be called "400 Technical Endgames You Should Be Aware Of". comparing '100 Endgames' with John Nunn's 'Understanding Endgames') "Though Nunn's comments are clear and to the point, I found De la Villa's discussions easier to digest." The instructional explanations, the many diagrams and the pleasant presentation make this endgame book an interesting publication for club players with a rating from 1600."

100 Endgames You Must Know - Chess Stack Exchange 100 Endgames You Must Know - Chess Stack Exchange

Addeddate 2019-09-04 15:43:18 Filename Chessbook - Jesus De la Villa - 100 Endgames You Must Know (2008).pdf Identifier chessbookjesusdelavilla100endgamesyoumustknow2008 Identifier-ark ark:/13960/t46q9tz78 Ocr ABBYY FineReader 11.0 (Extended OCR) Ppi 300 Scanner Internet Archive HTML5 Uploader 1.6.4 Year Most club players consider studying the endgame to be boring and have a clear weakness in their endgame play relative to their openings and middlegames. This increases the importance of endgame study because it is easier to increase the discrepancy between you and your peers by studying the endgame than by studying any other area of the game. The bad news is that, all the same, the endgame technique of most players is deficient. Modern time-controls make matters worse: there is simply not enough time to delve deep into the position.A clear exposition of the most important endgames, with exercises to test your knowledge.” - British Chess Magazine The good news about endgames is that there are relatively few endings you should know by heart. What's more: once you know these endings, that's it. Your knowledge never goes out of date! The greatest strength of the book: breaking things down into well-worded chunks of easily digestible information."

100 Endgames You Must Know - Basic endings • lichess.org 100 Endgames You Must Know - Basic endings • lichess.org

Most of the patterns Jesus de la Villa presents in this new book are from the phase of the game just before a theoretical endgame turns up. Knowing these practical endgame fundamentals will enable you to fully reap the benefits of what you learned in De la Villa’s widely acclaimed classic 100 Endgames You Must Know. Jesus de la Villa (1958) is an International Grandmaster born in Spain. He is a successful author and a well-known chess coach. He has won the Spanish Championship twice. Former Women World Champion Alexandra Kosteniuk] said she had really enjoyed De la Villa's '100 Endgames You Must Know' and had made flashcards out of the 100 positions. One side of the card had the position, the solution was written out on the reverse, and she quizzed herself until she knew all 100."

Chess books are best when you follow the lines. Unless you have a great visual memory, you should have a physical board. I agree that the more comprehensive works such as Dvoretsky's Endgame Manual and Averbakh's Chess Endings: Essential Knowledge should be left until you're at least 2000 ELO. I would also recommend using them sparingly; some of the topics are too arcane to be useful (such as K+R+f-pawn+h-pawn vs K+R, or K+B+N vs K). But by that time, you could just get Fundamental Chess Endings by Müller and Lamprecht, and you'd be set for life.

100 Endgame Patterns You Must Know - Jesus De la Villa 100 Endgame Patterns You Must Know - Jesus De la Villa

As you said, 7-men Lomonosov built since last edition, and probably 7-men tablebase revealed that some analyses wrong. I read and worked through the entire book on Chessable (the new interactive edition) https://www.chessable.com/endgame-boo... - I highly recommend it to chess players of all levels, but if you are a beginner, intermediate or casual player just start with Chapter 1 and 11 only. The others are more theoretical endgames that will probably not come in your games for a while. ve always known that this book is supposed to be one of the best practical endgame books to study. However, I don't own it and haven't looked into it until now. Chess is complicated. A beginner to the game has a lot of rules to learn before they attain competence. A typical Chess game has three major sections; the Opening, the Middlegame, and the Endgame. Given all of this, how do you decide what to focus on first?

Endgame books always contain analysis mistakes, and newer editions always correct these mistakes. So I would recommend to get up-to-date by buying the last one. It is already helping me in all my chess, not just endgames, as i now understand much more clearly how different pieces dance together to add new effective qualities and resources to my game. De la Villa does the job quite well. He emphasizes the practical and prefers understanding to memorization." Having spent quite a few hours with the book now it seems like a perfect match for the training power of chessable. I remember going over some of these endgames before at various times in my chess career and in varying detail. However, without training them I only vaguely remembered how to handle the situations. By going through these endgames now, with training, in the same amount (or less) overall time I'm much more confident that if I face them over the board later on I will have the most important patterns/ideas fully internalized and am much, much more likely to win or hold a game based on them.



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