Scorpion Masqué | Decrypto Game | Board Game | Ages 12+ | 3-8 Players | 30 Minutes Playing Time

£9.995
FREE Shipping

Scorpion Masqué | Decrypto Game | Board Game | Ages 12+ | 3-8 Players | 30 Minutes Playing Time

Scorpion Masqué | Decrypto Game | Board Game | Ages 12+ | 3-8 Players | 30 Minutes Playing Time

RRP: £19.99
Price: £9.995
£9.995 FREE Shipping

In stock

We accept the following payment methods

Description

The objective of Decrypto is to relay a code to your team as the encrypter, using clues which associate to your team’s secret words without giving away what your words might be, as each round the team has the chance to intercept your message and guess the code. If they get it right two times they win. How to be an Encrypter? Before the Encryptor's team can guess the code, the opposing team has a chance to do so following the first round. If the intercepting team succeeds in guessing the other team's code, they win an Interception Token. If a team manages to win two Interception Tokens, that team wins. [4] Following this, the Encryptor's team can attempt to guess the code. If a team isn't able to guess the code given by their own Encryptor, they receive a Miscommunication Token. If a team manages to win two Miscommunication Tokens, that team loses. Otherwise, the game continues until one of these two win conditions is met. [5] [6] The Decrypto Laser Drive Expansion is an optional rule addition to the main game. In each round, a category card is called and at least one of the Encryptor's clues must match the given category. If all three clues match the category the Encryptor's team receives a Laser Token, which can be spent to guess the opposing team's keywords to receive an Interception Token. [7] Reception [ edit ]

Of course, the Encryptor who has just read their clues does not participate in the discussion! They must not make any reaction to their teammates' conversation. Since the clues are given aloud, and keywords do not change throughout the entire game, each team will gradually reveal information about their keywords to the opposing team. This will potentially allow your opponents to intercept the codes you're trying to transmit. The game takes place over a series of rounds (usually between 4 to 6 rounds). At the beginning of each round, each team selects a player to be their Encryptor. This role rotates, moving from team member to team member. Decrypto has been nominated for a number of minor board game awards. It was nominated for Best Party Game in The Dice Tower's 2018 Gaming Awards, [8] a runner up for Best Party Game in BoardGameGeek's 2018 Golden Geek Award, [9] and a finalist for Best Multiplayer General Strategy Game in the International Gamers Awards. [10]In the event of a tie, each team says the four words they think are the opposing team's keywords. The team with the most correct guesses is the winner. [5] Laser Drive Expansion [ edit ] You can choose the form your clues take, whether that's a single word or complete sentence. If your team wants, you can even hum, dance, or mime it! Decrypto is a team game of “safe” communications set in a world of dials, monitors, transmitters and other 1960's James Bond-style spy paraphernalia. In this game, designed by Thomas Dagenais-Lespérance and published by Le Scorpion Masqué, you will take on the mission of transmitting secret codes to your team of Encryptors without letting the opposing team intercept them. You will also be attempting to intercept the opposing team’s codes. Each team takes 1 Note Sheet. You will be able to record your clues and those you hear from the opposing team on your Note Sheet. Choose a name for your team and write it in the space provided.

They have no idea whatsoever what "Odonata" refers to and think it might be related to the keyword 3 since they have no previous clues. Each team takes 1 Screen, then draws 4 Keyword cards and places them in the appropriate spaces of their Screen WITHOUT SHOWING them to the opposing team.

In DECRYPTO, two teams of 2 to 4 players each compete against one another to see who the best codemasters are. Your goal is to transmit codes to your teammates without letting the opposing team intercept them. Your team wins the game if you collect 2 Interception tokens. You collect 1 Interception token each time you successfully intercept the opposing team's code. If you enjoy word association games with an element of deduction and creative thinking then this game is perfect for you. Decrypto is a relatively family friendly game with some complex/more challenging word/encryption cards which can easily be removed or swapped with other charges. Comparable to the smash-hit Codenames, but different enough in its own right, this game is ideal for family get-togethers, for a night down the pub with friends or as a bit of light relief at the beginning or end of a games night – don’t let Decrypto go under your radar!

The key to this game is you will need to make sure your communications are clear enough for your team to understand but vague enough to confound your opponents! The Clues must be based on information that is publicly available. You can certainly refer to obscure Croatian poets of the 17th Century-it's risky, but allowed! However, you may never refer to "private" items, like what you ate for lunch or little sweet nothings between you and your spouse.Put away your Codenames agents and marvel in the true king of word association games; Decryto – a fantastic new twist on a classic theme which uses fantastic real life encryption! Be sure to separate each of your 3 clues. There can be no confusion between what constitutes your first, second, and third clue.

Therefore, your communications should be clear enough for your team to understand, but vague enough to confound your opponents. You are also attempting to intercept your opponents' codes. To figure out what Bob's three clues mean, your team must use your 4 secret keywords (visible only to your team). Your keywords for this game are: Decrypto is suitable for three to eight players, created by Thomas Dagenais-Lespérance, and published by Le Scorpion Masqué and IELLO. It's afantastic, fun, very unique word association game, in-which players divide into two teams, and each team receives four secret words which are hidden using a unique encryption tool of word play. When you place the word in the Decrypto panel, the word is revealed, each secret word when placed in the panel will have a accordioning number from one to four which will be used as part of a code. If a team has 2 Interception tokens and 2 Miscommunication tokens at the end of a round (winning and losing at the same time);The game can play a minimum of three players, however the game works better with four players rather than two and really comes to life with six or more players as you will then have three players on each team – allowing for unique clues. One element which does really help you understand clues and the game structure is playing with people and group that you are familiar with, knowing the individual’s think patterns and ways of working, as you may then understand more of the abstract clues, but the game is equally, if not more, fun playing with people you have never met – trying to deduce the meaning being the clue.



  • Fruugo ID: 258392218-563234582
  • EAN: 764486781913
  • Sold by: Fruugo

Delivery & Returns

Fruugo

Address: UK
All products: Visit Fruugo Shop