Games Workshop 60010101001" Horus Heresy: Betrayal at Calth (Eng)

£13.495
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Games Workshop 60010101001" Horus Heresy: Betrayal at Calth (Eng)

Games Workshop 60010101001" Horus Heresy: Betrayal at Calth (Eng)

RRP: £26.99
Price: £13.495
£13.495 FREE Shipping

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Once the price reduction happens on Friday, no one else will ever get access to this armor ever again. Period. It will never be for sale, you cannot buy it as DLC, it will never be given out to anyone else for any reason. This armor marks you as an early adopter of our game and we honestly can't thank you enough. Right… how do you play, then? Well, players alternate activating their units (which consist of up to three models), so you’re never going to be waiting around for a go. When it’s your turn your unit will be able to spend one of its tactical points to perform the following actions: advancing one hex, running two hexes, shooting, close combat or a model can consolidate itself to join up with a new unit.

By the time Gage was able to see a near-complete picture, the odds were grim: half or more of the Ultramarines' muster had been destroyed (as many as one hundred thousand Legionnaires or more) [2m], the fleet had been reduced to a fifth of its original strength [2t], and the survivors planetside had been reduced to roughly thirty thousand Legionnaires and two hundred thousand Army regulars and Mechanicum soldiers, split into roughly seventy disparate groups around the planet; in every respect, they were grossly outnumbered by the Word Bearers. As Magos Tawren reflected, any other force than the Ultramarines would have conceded defeat already. [2s] [2v] OH! The weapons! Yeah, I was talking about options. There are optional loadouts too, and different weapons bring different critical hit effects. The Meltagun just burns right through armour. The Combi-Bolter shakes its target so much that the target loses a tactical point. Here, at last, the fates looked kindly upon the Ultramarines. Mere minutes before the loss of the bridge, the Macragge's Honour had recovered a number of salvation craft ejected by the Sanctity of Saramanth earlier in the battle, and amongst the survivors was her captain, Shipmaster Hammed. Gage had no way of knowing if Hammed lived or had been slaughtered along with so many others among the crew, but he knew that in the veteran shipmaster lay the best, perhaps the only hope of regaining control of the beleaguered flagship. At the orbital watchtower high above Calth, located at the Kalkas Fortalice, Uhl Kehal Hesst, a Mechanicus Server of Instrumentation, detected scrapcode within the global Cogitator system -- the dull amber threads of diseased information buried in the mass of healthy data. There was 2% more of it than any Analyticae projection had calculated for the Calth noosphere, the entirety of Cogitator data being used across Calth's global system, even under the irregular circumstances wrought by the conjunction of Imperial forces on the planet below. This was an unacceptable margin of error for the system, and the Mechanicus' senior Tech-priests reported the problem to Guilliman. They informed the Primarch that the scrapcode problem had been identified as a hindrance and that, though regrettable, these things did often happen within complex Cogitator systems and should not hamper his Legion's preparations for the coming campaign.Rather than attempt to replicate the tabletop experience directly, Betrayal At Calth hopes to make the experience a little more memorable by putting the player's viewpoint on the ground with the troops in traditional FPS format, or in VR, if the tech-priests have blessed you with vision beyond the Ocular Rift, and the silly future-goggles to go with it. The first shots have been fired in the conflict that will change the future of mankind. Brother Legions of Space Marines taking arms against one another. The noble Ultramarines are betrayed on Calth by the zealous Word Bearers bent on tearing down the Imperium. A dark ritual ignites the system’s star, sending both Legions underground to battle for their honor, their belief, the fate of the Imperium, or just to survive. The Campanile continued to plow through the orbital installations surrounding Calth, shooting forward like a solid projectile, a gargantuan mass of streaking death. It annihilated a pair of slipways and the ships within them, ramming through the vital data-engine hub and destroying multiple data-engines as well. As the automatics failed and the noosphere experienced a critical and fatal interrupt, the orbital fleet yard’s power core was obliterated, killing over 35,000 men and women. The Campanile finally broke up, still travelling at immensely high realspace velocities, and a large chunk of the disintegrating vessel spun out of control and destroyed another Ultramarines Battleship. The remaining pieces of the Campanile cleared the far side of the Calth Veridian Anchor and rained down, burning like meteorites, upon the surface of the planet.

Just as the Word Bearers' First Chaplain Erebus had turned the Warmaster to the service of the Dark Gods on Davin's moon, so too, would Kor Phaeron achieve the impossible and bring another Primarch over to the service of Chaos. One cut of the Chaos-corrupted blade would damage Guilliman's sanity whilst Kor Phaeron took advantage of his weakened state, and slowly sliced away the inhibitions that kept him loyal to the False Emperor. It would be a fitting revenge for the Ultramarines' actions on Khur, to return to the court of Lorgar and Horus with Roboute Guilliman as a willing and pliant ally in their Great Betrayal. Erebus had managed to complete his blasphemous ritual on Calth's surface, which summoned a Ruinstorm to the galaxy's Eastern Fringe -- a monstrous Warp Storm larger and more destructive than anything space-faring humanity had witnessed since the days of the Age of Strife. It would split the void asunder, dividing the galaxy in two and rendering vast tracts of the Imperium impassable for centuries. Twenty minutes before Mark Zero, the Campanile, which had bypassed Calth's outer defence grid, accelerated to full sub-light velocity. At the same time, Sorot Tchure, a Captain of the Word Bearers who had boarded the Ultramarines' cruiser Samothrace, opened fire on Captain Honorius Luciel and his entourage, killing them outright. [2f] Luciel and his seventeen men were regarded by many as the first "official" casualties of the Battle of Calth. [2a] Worse still, the creatures were able to shrug off even the heaviest weight of fire from the Space Marines' bolters and other weapons. They swarmed unharmed through hails of fire to fall upon the defenders with otherworldly savagery. The creatures followed no perceivable strategy or logic, and it was apparent they had no objective but to shed blood. It would later be observed that they appeared more to be culling prey than fighting an opponent in any conventional sense, an observation many others would make before the end.The reinforcements included a column of Land Raiders and other armour supported by three Titans: two Reavers and a massive Warlord-class Titan. An infantry force followed, moving rapidly. This force included mostly Ultramarines and Mechanicus Skitarii elements from Barrtor and the Sharud muster, but there were 20,000 Imperial Army troops as well, bringing lighter armoured vehicles and support weapons to bear. The relief force formed two prongs of assault. One was a Legion force led by a sergeant of the 112 th Company named Anchise, and a captain of the 19 th Company called Aethon. The other was predominantly composed of Imperial Army troops commanded by a Colonel Bartol of the 41 st Neride Regiment, but it was now under the direct command of Eikos Lamiad and a lumbering Ultramarines Contemptor Pattern Dreadnought. XIII th Legion records of the Calth muster remain highly accurate with regards to their own numbers, and place the total amount of combat-ready Legiones Astartes deployed by the Ultramarines at 185,923 Space Marines. Just as bitter to the Ultramarines Legion was the damage inflicted on its fleet assets. Never renowned for the numbers of heavy combat voidcraft in its service, the losses suffered at Calth were crippling and hamstrung any effort to prosecute an interstellar war beyond the bounds of Ultramar. It was almost as if the Traitors had known what was coming, and had orchestrated events so that the Imperium would voluntarily cast aside the only practical weapon it possessed against the sorceries of the Empyrean just before it was needed most. After the Ultramarines' experience at Calth, Roboute Guilliman sought to petition the Emperor for the revocation of the Edicts of Nikaea and the reinstatement of the corps of Librarians within all of the Loyalist Space Marine Legions. Deployed to Calth after seeing heavy combat in the Eastern Fringe, all at a nominal strength of at least 6,000 Legionaries and slated for full resupply at the munitions plants of Dainhold before loading for transport outsystem:



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