AOC Gaming 24G2SPU - 24 Inch FHD Gaming monitor, 165Hz, IPS, 1ms MPRT, Height Adjust , Speakers , freesync premium, USB HUB (1920 x 1080 @ 165Hz, 250 cd/m², HDMI 1.4 / DP 1.2 / USB 3.2), Black

£84.995
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AOC Gaming 24G2SPU - 24 Inch FHD Gaming monitor, 165Hz, IPS, 1ms MPRT, Height Adjust , Speakers , freesync premium, USB HUB (1920 x 1080 @ 165Hz, 250 cd/m², HDMI 1.4 / DP 1.2 / USB 3.2), Black

AOC Gaming 24G2SPU - 24 Inch FHD Gaming monitor, 165Hz, IPS, 1ms MPRT, Height Adjust , Speakers , freesync premium, USB HUB (1920 x 1080 @ 165Hz, 250 cd/m², HDMI 1.4 / DP 1.2 / USB 3.2), Black

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Price: £84.995
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Description

A noticeable cool tint, otherwise quite vibrant with oversaturation from the gamut but good gamma handling providing appropriate shade depth.

Note that the ‘Overdrive’ setting can be adjusted under MBR. Our preference was for ‘Medium’ for similar reasons to with ‘MBR’ disabled and that’s what we use for this analysis. ‘Strong’ didn’t provide a significant improvement in our view but introduced some rather eye-catching bright overshoot in places. ‘Weak’ and ‘Off’ were too slow overall, adding some conventional trailing and ‘strobe crosstalk’. Also be aware that setting the ‘Overdrive’ to ‘Boost’ is equivalent to using the ‘Strong’ setting and setting ‘MBR’ to ‘20’. Whilst Nvidia doesn’t have a similar option in their graphics driver, a third party tool called ‘novideo_srgb’ can be used. This provides a similarly effective GPU-side gamut clamp to the AMD driver option. The resulting gamut was very similar to that shown above with the AMD tweak – this is expected given it uses the same data from the EDID of the monitor. The tool and its usage is covered in our sRGB emulation article. Information about the maximum vertical viewing angle, within which the image on the screen is of acceptable quality. I probably look very dumb to some people here but bare in mind I'm not really a tech guy and I was gaming on a TV since I was 13 so I had 0 knowledge about monitors. The images below are pursuit photographs taken using the UFO Motion Test for ghosting, with the test running at its default speed of 960 pixels per second. This is a good practical speed to take such photographs at and highlights both elements of perceived blur well. The UFOs move across the screen from left to right at a frame rate matching the refresh rate of the display. All three rows of the test are analysed to highlight a range of pixel transitions. The monitor was tested at 60Hz (directly below), 120Hz, 144Hz and 165Hz using various ‘Overdrive’ settings; ‘Off’, ‘Weak’, ‘Medium’ and ‘Strong’. The two final columns show reference screens, where possible, set to what we consider their optimal response time setting for a given refresh rate. The AOC 24G2(U), which is the predecessor to this model, and the Acer XB253Q GP which is a fast IPS model tuned for a fluid 144Hz experience.The video below shows the monitor in action. The camera, processing done and your own screen all affect the output – so it doesn’t accurately represent what you’d see when viewing the monitor in person. It still provides useful visual demonstrations and explanations which help reinforce some of the key points raised in the written piece.

This change of mind return policy is in addition to, and does not affect your rights under the Australian Consumer Law including any rights you may have in respect of faulty items. To return faulty items see our Returning Faulty Items policy.The full capability of the monitor including 1920 x 1080 (Full HD or 1080p) @165Hz can be leveraged via DisplayPort, whilst HDMI is limited to a maximum of 144Hz on this model. AMD FreeSync Premium and Nvidia’s ‘G-SYNC Compatible Mode’ is supported on compatible GPUs and systems via suitable versions of DP – HDMI. Compatible Intel graphics hardware can also leverage Adaptive-Sync via DP. Standard accessories include a power cable, HDMI cable and DP cable but may vary regionally. Approximate width of the display. If the manufacturer does not provide such information, the width is calculated from the diagonal and the aspect ratio. At 165Hz with MBR active, above, strobe crosstalk position is similar. It’s also a bit bolder and just below centre it’s almost as bold as the object itself. Some may prefer to run at a lower refresh rate, particularly 120Hz, due to the somewhat fainter strobe crosstalk. Though we found the moderate strobe crosstalk ‘noticeable’ regardless and there are some other factors to consider, as explored shortly.

Information about the number of pixels on the horizontal and vertical side of the screen. A higher resolution allows the display of a more detailed and of higher quality image. A decent 165Hz experience with reasonable pixel responsiveness, low input lag and VRR working as expected on both the AMD and Nvidia side Note again that you can use the ‘Frame Counter’ feature in the ‘Game Setting’ section of the OSD to display the current refresh rate of the monitor. This will reflect the frame rate if it’s within the main VRR window of the monitor. Similar observations were made on Shadow of the Tomb Raider. There was certainly extra vibrancy and saturation overall, though it was not as extreme as on models with an even more generous gamut. The reddish push to earthy browns was also apparent on some skin tones, such as that of the lady herself Lara Croft. She appeared a bit too tanned or perhaps a little ‘sun kissed’, but this was fairly constrained oversaturation compared to what we sometimes see. There was extra vividness to some green shades as well, so some patches of vegetation appeared livelier than intended. Though there were some quite lush-looking forest green shades as well which fitted the aesthetic of some scenes well. On both titles the monitor demonstrated good colour consistency, with shades appearing fairly similar regardless of where on the screen they’re displayed. It was certainly stronger in this respect than non-IPS LCD panels, with only minor saturation shifts in comparison. It was also superior in this respect to the older 24G2(U) we tested, which could’ve been partly due to uniformity issues on that sample – but perhaps also some improvements made to the newer panel. Why does the name of the monitor in the Display Settings not match with the model name? Like I said, I have the AOC 24G2SPU but in Display Settings it says "AOC 24G2W1G3". What's up with that?Gamut not wide enough for work with extended colour spaces, ‘sRGB’ mode very restrictive, colour consistency and viewing angles not up there with the best IPS offerings What’s most frustrating about this is that if AOC were more honest about the response time, I’d actually have a lot less of an issue with this. Sure this isn’t lightning fast, but it isn’t all that bad. Yes it could definitely be better, and it’s not exactly your next pro esports display, but for the average gamer especially at this kind of budget I wouldn’t feel the need to complain too much. A look at the UFO test confirms the average performance, with between 3 and 4 ghosted frames on screen depending on the overdrive mode. The UFO does get relatively well rendered on most frames though so again while it’s not perfect, it’s good enough.

We tested the 23.8" AOC 24G2 monitor, and it's the only size available. There's a 24G2U variant available in some regions that should perform similarly, but it includes a USB hub and built-in speakers. Due to panel shortage, AOC had switched from using a Panda panel to a BOE panel briefly in 2020, but theyseemto have resumed using the Panda panel, which is what our unit has. The easiest way to tell the versions apart is by looking at the serial number. The Panda version has a serial number that starts with 'ATN', while the BOE version starts with 'AWB'. Other reviewers have noted some differences in performance; however, we didn't test the BOE version, so we can't confirm their findings. ModelAnother gripe is that the picture area does not extend to the bezel - you can clearly see the pixelised area of the screen stops with about 5mm of un-pixelised screen to spare before the inside edge of the bezel. I have no idea why this was done, it kind of defeats the object of the exercise of having minimalist bezels. Perhaps its so they can market it as 27 inch when in fact it is slightly less. Perhaps they just bung a cheaper screen on an existing 27 inch bezel production line to save costs. It just looks a bit odd with the pc running - my older 24 inch 1080 Acer monitor has minimalist bezels with the pixelised screen extending right up to the bezel. As noted previously and as highlighted in Nvidia Control Panel, this model has been specifically tested and validated as ‘G-SYNC Compatible’ by Nvidia. On our RTX 3090 the experience was very similar to what we described with FreeSync. With the technology getting rid of tearing and stuttering from what would otherwise be frame and refresh rate mismatches, within the VRR range. The floor of operation again seemed to be 55Hz or slightly below. An LFC-like frame to refresh multiplication technology was employed below that to keep tearing and stuttering from frame and refresh rate mismatches at bay. There was again a subtle momentary stuttering as the boundary was crossed, as we observed with our AMD GPU as well. Our suggestions regarding use of VSync also apply, but you’re using Nvidia Control Panel rather than AMD Software to control this. The setting is found in ‘Manage 3D settings’ under ‘Vertical sync’, where the final option (‘Fast’) is equivalent to AMD’s ‘Enhanced Sync’ setting. You’ll also notice ‘G-SYNC Compatible’ listed under ‘Monitor Technology’ in this section, as shown below. Make sure this is selected (it should be if you’ve set everything up correctly in ‘Set up G-SYNC’.



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