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Imperial Armour Index Xenos

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A Tyranids army list, with an explanation of the Hive Fleet keyword, Hive Mind psychic discipline and the Synapse, Instinctive Behaviour and Shadow in the Warp Abilities; The Chaos Space Marines beseech the gods for aid through Dark Pacts, bartering their very souls for the edge they need over their loyalist nemeses.

These Index datacards contain profiles for every xenos unit in the new edition of Warhammer 40,000, accompanied by fresh army and Detachment rules for each. Been looking forward to today, as this means I finally have rules for my armies, since I only have Xenos for 40k (Necrons and Orks); tomorrow, we get points for everything and Saturday, I'll be playing my first game of 10th Edition. An overview of the Orks and their 6 main clans – Goffs, Evil Sunz, Bad Moons Deathskulls, Blood Axes and Snakebites;

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WAAAGH! Get yer boots on, ladz – there’s fightin’ to be done. Other factions might be messing around with fancy powers and shiny gubbins, but the Orks can krump ‘em all with sheer mass, noise, and unspeakable violence. I'm surprisingly excited to play, as I've been pretty down on 9th edition overall and stopped playing over a year ago, as I was just generally bored and frustrated with how the game was. GW has kept some things I don't like (I Go, You Go turn structure), but overall simplified the stratagem system, which was absolutely bloated between 8th and 9th. I also like the general simplification and mostly the removal of Aura abilities, so now you know when a character is attached to a unit, you simply have that buff on that unit and no need to worry about a bubble. It feels like this is an overall move towards consolidation of rules with Age of Sigmar, which I'm happy about, as I think AoS generally plays better and is more fluid than 40k has been in the past. A Drukhari army list, with an explanation of the Kabal, Wych Cult and Haemonculus Coven keyword and the Power From Pain and Combat Drugs Abilities;

An overview of the Ynnari (an Eldar alliance of followers of Ynnead introduced in the Gathering Storm); An Ynnari army list, with an explanation of the Reborn keyword, the Revenant psychic disciplineand the Strength From Death Ability A Necrons army list, with an explanation of the Dynasty keyword, Reanimation Protocols, Living Metal, and Powers of the C'Tan Abilities; Tomorrow brings the rest of the Imperium, with the Xenos factions and the first Munitorum Field Manual (which contains all the points) of the new edition arriving later in the week. Ultramarines • White Scars • Iron Hands • Raven Guard • Salamanders • Imperial Fists • Silver TemplarsEach Index contains that faction’s army rule and one full Detachment, so you can get playing straight away.

The newest xenos* faction in Warhammer 40,000 came out swinging, and the Leagues of Votann continue their obstinate ways in the new edition. Grudges and gunfire are just you need to satisfy the Eye of the Ancestors. Tomb Worlds continue to awaken as the galaxy slides further into turmoil, and the Necrons are revitalised by Reanimation Protocols. They also benefit greatly from the new Leader rules, as oversight from Overlords upgrades their legions of shambling Necron Warriors . The Adeptus Custodes are the Emperor’s own bodyguards – the best of the best, the mightiest mortal soldiers in the galaxy, who have mastered the Martial Ka’tah. Alongside these golden heroes, the psychic nulls of the Sisters of Silence combat the warp with their mere presence.

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With yesterday’s influx of Chaos, the Grey Knights are the proper remedy. They have been reimagined as a lightning-fast strike force able to batter their quarry from every angle with a Teleport Assault. As the Tyranids barrel into the far side of the galaxy, the Genestealer Cults draw their gaze with secretive underground operations. The Day of Ascension is at hand, and no Imperial oppressors will see the Cult Ambush coming from beneath their feet.

Aeldari (Craftworld Eldar, Dark Eldar and Harlequins) and Necron armies are covered in Index: Xenos Vol.1. Angron’s World Eaters are the bloodthirsty, maniacal warriors you know and love, joining the new edition with myriad Blessings of Khorne. A Harlequins army list, with an explanation of the Masque keyword, the Phantasmancy psychic discipline and the Rising Crescendo Ability; Wield fire, faith, and yet more fire with the Adepta Sororitas, hyper-zealous warrior-nuns who spread the good word of the God-Emperor at the end of a boltgun. They channel their intense belief in the Master of Mankind’s divine might into tangible Acts of Faith on the battlefield.The Thousand Sons are the masters of psychic warfare – this Cabal of Sorcerers uses unholy rituals to warp the fabric of reality to their advantage. It contains 124 datasheets covering the range of Aeldari and Necron miniatures, with overviews of each army. Updated abilities, psychic powers, wargear, weapon profiles and points values allow you to field your collection in games of Warhammer 40,000. There’s also a blank army roster and detachment roster, which you are free to photocopy and use when building a Battle-Forged army in Matched Play games. A T'au Empire army list, with an explanation of the Septs keyword, For the Greater Good Ability and rules for using Markerlights;

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