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Lookout Spiele | Mandala | Board Game | 2 Players | Ages 10+ | 30 to 60 Minute Playing Time

£11.495£22.99Clearance
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When drawing new cards you must never go over your hand limit of 8 cards. Also you may never end your turn with no cards in your hand. If you were completing the action ‘grow fields’ and you had 4 yellow cards in your hand you would not be allowed to place all 4 cards in the field. Completing A Mandala In the rare case that a player did not have any cards in their field when the mandala was completed they still take cards from the mountain but place them straight in the discard pile without adding them to their river or cup. Rather, this is a how-to-play guide that goes into the nitty-gritty of how this game works in a little more detail to help you decide whether Mandala could also be a game for you. The Line -n Up!

You can play multiple cards of the same colour to one of your fields, but you don't get to draw any cards. When all six colours are present on a mandala then it will score. The person who played the most cards to their field will get to choose one set of same coloured cards from the mountain. If this colour isn't already present in their river they place one of the cards face up in the leftmost space and any further of the same colour face down in their cup. The players switch turns choosing from the remaining colours on the mountain. Finally, turn over two cards and place them in the centre of each plain rectangle, bisecting the geometrically patterned circle. These four cards are the beginning of each of the two mandalas. It's a game where you need to remain flexible and adapt to a situation where control shifts during a round. From the cards each player collects from the mandala, one of each colour will go into their river and the remaining cards will go face down into their cup. Note that you have to put any new colour collected on the lowest available spot in your river. Those colours are now set in terms of the multiplier they will score when you reveal the cards in your cup at game end. Any cards collected which already match a colour present in your river go straight into your cup.

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As you take the cards from the mountain you must place them in your river and cup. If the colour you have taken is not present in the river place it in the first free space from left to right then place the remainder of that colours cards in the cup. If the colour is already present in the river place all of the cards in your cup. It’s a game you grasp straight away but then discover more and more as you chip away at the mountain. Like a multi layered film the more time you spend with it the more you see, and because Mandala only takes 20 minutes to play you will more often than not play at least two games in a row. Highly recommended for abstract and two player game fans, but also for anyone who often finds themselves playing at two players. Discard. Place as many cards of one colour from your hand into the discard pile (next to draw pile) then draw as many cards from the draw pile. Over the course of the game, players play their coloured cards into the two mandalas. Building the central shared mountains and laying cards into their own fields.

Mandala is a 2 player only game and it has to be one of the prettiest games available. The playmat included is so pretty that it also includes washing instructions in case you get it dirty. But you don’t want to just stand there all day admiring the game, you want to actually play it. So how do you? Read on to find out. Set Up

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Continue taking turns until all the colors in the Mountain have been claimed. Then, place all of the cards in both of the Mandala's Fields in the discard pile so that no cards remain in the Mandala. I hope this has helped you to learn the rules and how Mandala plays. Obviously I would always recommend people use the official rule book to learn the rules in depth but this blog should give you a really good flavour of how the game flows.

You are doing this in an effort to gain cards to your personal supply that will score you the most points. Each time that a mandala has all six colors in it, that mandala is evaluated. The players look and see who has the most cards in their field, that person gets to have the first choice in what cards to take from the mountain. You take cards of one color of your choice from the mountain and if that color is not already on your River, you place the first one of that color on the furthest left spot. The spots are numbered from one to six, those numbers are the points that each card in your score pile that matches will score. So the first one you take goes to your one spot, but any time that you take any more cards of that color, they go immediately into your Cup. You can only have each color represented once on your River. After the first player chooses card(s), the second player get to choose as well, as long as they have cards in their field when the mandala is evaluated. If they don’t, they still choose card(s) from the mountain, but they discard them instead of gaining them for their scoring. Once the mountain is empty, discard the cards from the field, and draw two new cards and place them in the newly empty mountain and play continues. Add a card into either mandala - here you must follow the “rule of colour” which means that the card you lay can either match an existing colour or be a new colour. It cannot be a colour which your opponent has already added into the mandala or their field surrounding that mandala. But you can keep adding to whichever suits are in the mandala, regardless of who laid that colour (suit) first. In the mountain area, players can only place one card each turn, following the rules of color. After placing a card in the mountain, that player draws up to three cards. Keep in mind the maximum hand size is eight, so if three would take you over that hand size limit, you only draw as many as you can. You do not overdraw and discard. This is one of those games with very little rules but lots of strategy. On your turn you can do only 1 of the following 3 actions. Having survived the majestic mountains and the rapid rivers, it’s time to work out end-game scoring!Add cards into one of your fields – again following the rule of colour, they can either match an existing colour or be a new colour but again you cannot add a colour which your opponent has already laid down into the manadala or their field surrounding that mandala. Then, the central mandala scoring board and main board are placed within easy reach. And believe me, you are going to want to be up close and personal with those gorgeous stones! You can play multiple cards of the same colour to one of your fields, but you don’t get to draw any cards. When all six colours are present on a mandala then it will score. The person who played the most cards to their field will get to choose one set of same coloured cards from the mountain. If this colour isn’t already present in their river they place one of the cards face up in the leftmost space and any further of the same colour face down in their cup. The players switch turns choosing from the remaining colours on the mountain. Cards in the Mountain will be claimed when a Mandala is completed and added to your Rivers and Cups to earn points at the end of the game.

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