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MAD CATZ R.A.T. 8+ Gaming Mouse (USB/Black/16000dpi/11 Buttons) - MR05DCINBL000-0

£9.9£99Clearance
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When looking at this, I'm very much reminded of the Tetsuya Nomura version of Batman or the Darksiders designs from Joe Madureira ( War, to be precise). That is to say that the Mad Catz R.A.T. 6+ is over-designed. I don't doubt that to somebody, somewhere, it looks great. Just not to me. There are too many details on the details and at first glance, it barely even looks like a mouse - unless it's a mouse slowly turning into its true transformer form? You can use the small hex key that comes with the mouse to unscrew and remove the mouse’s pinky-side panel. By default, the R.A.T. DWS features a thumb wing on the left side and a smooth right edge, but it comes bundled with two alternate side panels that let you add a grip-enhancing right side or pinky wing. All three have their advantages. Cosmetically, the smooth edge fits the best. The grip makes the mouse easier to hold. The pinky wing adds extra support, as well as width and weight. In theory, the R.A.T. Air's Wireless Activation Board means you can game wirelessly forever, so long as the mouse pad is plugged in. And while you could also stay charged forever by using a Qi wireless charging mouse and mouse pad, that's not a cheap endeavor either. So, the first thing you'll likely notice is what at first appear to be three wheels. There are only two, the one at the very base of your palm is actually a system that lets you increase or decrease the weight of the mouse. The other two are actual wheels, scroll wheels to be precise. You heard me right, two. So there's the regular scroll wheel in the middle of the two buttons, the second is a side-scroll wheel so awkwardly placed that I keep getting cramp in my palm & thumb. Given there’s the ability to fiddle with the RAT DWS’ functionality when it comes to both hardware and software, it’s an ideal product for those who like to get things just right.

The most problematic issue in my time with the Mad Catz R.A.T. Air was the frequent wireless connection issues. The mouse can be used with a wired connection, sure, but Mad Catz only included one microUSB-to-USB 2.0 cable that can either be used with the R.A.T. Air itself or the Wireless Activation Board. The board doesn't light up if it's not connected to a PC, of course. Being a true gamer, I want the best RGB mouse pad, or at least as much RGB as possible, so I left the Wireless Activation Board plugged in. Plus, the wireless aspect is one of the key features of the pricey peripheral. None of that is great. Neither is the fact that loading the EXE prompts Windows 10 to warn that it's from an unverified developer -- a warning I haven't received when launching any other manufacturer's software companion for the first time. Next, a Mad Catz logo appears on screen for what feels like forever before the software actually becomes usable. Basically, when just looking at the performance of the mouse, you’ll be able to keep up with just about anyone out there. It easily keeps up with our frantic gunning and running (away) in Doom: Eternal and Metro Exodus while also moving accurately in first-person games like Cyberpunk 2077 and Firewatch. I've used this for a good few weeks now and I would say that it feels durable with every component and button doing the job that you'd expect them to. This works in line with my earlier mention of the build quality being fantastic. Over long sessions, I have noticed a cramp in my palm and thumb, though that only comes around when I try to use the side-scroll wheel. I honestly think my hand is just too wide for it. The fact that I keep trying to use it, knowing this, shows how insanely useful it is.The R.A.T. DWS' dual connectivity options are also welcome, as too the neat design touch where the mouse's WiFi dongle can be stored and transported in the bottom of the mouse itself. And while it works much better when plugged into its USB cable, there are enough other issues with the Air that most gaming mice that cost an eighth of its price would be better options in terms of comfort, functionality and just general enjoyment. As it stands, the R.A.T. Air feels like an expensive rehash of Mad Catz's old gaming mice. For power, the R.A.T. DWS uses a AA battery, which you insert into a semi-hidden tube in the mouse's base. According to Mad Catz, a single cell should supply 200 hours of play time when using 2.4GHz WiFi, and up to 300 hours when using Bluetooth. Those are strong numbers, even among cell-powered mice that tend to get more than one hundred hours of battery life per charge. When it comes to wireless connection, the RAT DWS provides you with two flavours: Bluetooth or 2.4 GHz wireless through the included USB-A receiver. Switching between the two connections is seamless thanks to a little switch on the mouse’s underside, and it means that the RAT DWS can also be a nice little mouse for productivity too.

That 16,000 DPI sensor is a doozy, too, and combines really nicely with those super fast Dakota button switches. First person shooter fans are going to feel very much at home using the R.A.T. DWS in my opinion. It’s a fun, relatively successful way to give you more choice in how to use your mouse. If gaming mice are defined by their enhanced configuration options, modular hardware is about as hardcore as it gets. Fortunately, removing and replacing the panels is easy, so you don't need technical know-how to do it. So has it always been with the R.A.T. line, though, and clearly plenty of gamers do dig the futuristic starfighter aesthetic as otherwise it wouldn't have endured. The R.A.T. DWS connects to your PC via Bluetooth or 2.4GHz Wi-Fi. Bluetooth uses less power, but introduces additional latency. In general, I prefer the 2.4GHz connection for gaming, as it tends to be more stable and, on occasion, more responsive. Thankfully, the R.A.T. DWS includes onboard dongle storage; there’s a spring-loaded slot on the underside of the mouse that holds it snugly in place. While the M.O.J.O. M1’s price doesn’t set it apart from the competition, its design does. That asymmetrical hollow-pyramid design, as Mad Catz calls it, covers both sides of the mouse and the midsection of the palm rest with triangle-shaped holes, similar to the honeycomb design of some other mice. Together, they lessen the weight of the mouse.Adding to the actual feel of the mouse is the weights system I've already mentioned, giving a fair bit of adjustment between reasonably weighty to what can be a very light piece of kit. Personally, I have to have all the weights on because the base of the mouse is so well designed it skims across any surface like it's covered in grease. The base is a solid piece of metal, with a few pads. Strong, smooth. I'd actually argue it's perfect, offering the best movement I've found from a mouse.

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